Overview
Trio The Punch (known in-game as Trio The Punch: Never Forget Me...) is a comedic side-scrolling beat-'em-up platformer developed and released by Data East for arcades in Japan on April 1990.
Known for its abundance of absurd elements and unusual game structure (with many speculating that the game is a deliberate "kusoge"), Trio The Punch has players control either street brawler Santos, ninja Kamakura-kun, or barbarian Rose Sub as they progress through numerous locales (including a tropical desert, an Egyptian pyramid, a dilapidated city, feudal Japan, and a sci-fi base) in order to, as the ending states, "figure it out".
Normally, the game has players fighting smaller enemies to collect golden hearts, which summons a powerful boss enemy to defeat. Between each stage, players spin a roulette wheel from martial arts master Mr. Chin, where they have the chance to either upgrade their main weapon, upgrade their sub-weapon, restore vitality, change their character, or receive a de-buff.
The game parodies numerous video game themes and is notable for its goofy bosses (including pieces of a giant stone statue, a pink sheep, a daruma doll, a large maneki-neko statue, and a facsimile of fast food mascot Colonel Sanders). Both the titular protagonists from the studio's earlier Atomic Runner Chelnov and Karnov games appear as enemies throughout the game.
While the game received no home ports at the time, it was later ported to the PlayStation 2 in Japan on February 8, 2007 as the ninteenth and final entry in HAMSTER's Oretachi Geesen Zoku series.